Virtual sets are changing how productions are planned, designed and delivered.
At Broadley Studios, our Virtual Production work brings together creative design, real-time technology and practical studio knowledge. When designing a virtual set, the aim is simple: to create environments that look right on camera, support the story, and give clients more creative control without the cost and complexity of a physical build.
A successful virtual set does not just appear fully formed. It is developed through a careful process. Every stage matters, from the first visual idea to the final lighting pass.
Here is a look at how a virtual set comes together.

From concept development to studio execution, Broadley Studios supports the full Virtual Production process.

Every virtual set starts with an idea.
AI tools can now help speed up the early creative stage by generating visual concepts, references and mood directions. This is not about replacing the designer. It is about exploring options quickly.
A production may need a modern studio, a futuristic office, a luxury interior, a stylised broadcast space or a completely imagined world. AI gives the team a fast way to test tone, composition, colour palette and atmosphere before committing to a full build.
At this stage, the key questions are:
The best AI concepts are then refined by the production team and Virtual Production specialists. The idea becomes more focused. The world begins to take shape.
Once the concept is agreed, the next stage is the block out.
This is the rough version of the virtual set. It is not about detail yet. It is about scale, layout and camera movement.
Walls, floors, windows, furniture and key structures are placed into the scene in simple forms. This allows the team to understand how the space works before time is spent on high-end modelling.
The block out helps answer practical production questions:
This stage is especially important in green screen Virtual Production because the digital world must work with the physical studio space. The virtual set needs to match the camera angles, lens choices, eyelines and performance area. A good block out saves time later. It gives everyone a clear map before the creative detail begins.

Before the final models are complete, the virtual scene needs a basic lighting setup. This helps establish the mood and direction of the world.
Lighting is not just about making the virtual set look attractive. It also affects how the real studio lighting is planned. The virtual world and the physical subject need to feel connected.
If the virtual set has warm light coming through a window, the studio lighting should support that direction. If the background has strong contrast, the subject may need shaping to sit naturally inside the image.
This is where Virtual Production becomes a collaboration between design, camera and lighting.

Our team brings together creative design, Unreal Engine workflows, Brainstorm InfinitySet, green screen production, camera calibration, lighting, compositing and studio delivery.

Once the block out and lighting direction are approved, the detailed modelling begins.
This is where the scene gains quality and character.
High-poly modelling adds the details that make a virtual set feel believable: architectural lines, furniture, trims, panels, surfaces, props, textures and small imperfections.
A polished virtual set often depends on these details. The camera may not notice every individual object, but it will notice when a space feels empty, flat or unfinished.
The challenge is balance. A virtual set needs enough detail to feel real, but it also has to run efficiently in a real-time production environment.
That means the design team must think creatively and technically at the same time.
Before the models can be properly textured, they need to be UV unwrapped.
This is a technical but essential part of the process. UV unwrapping is how a 3D model is prepared so that textures can be applied accurately across its surfaces.
Think of it like flattening a 3D object into a 2D map. That map tells the software where each texture should sit.
If the UV unwrap is poor, textures can stretch, warp or appear in the wrong place. If it is done well, materials look clean, sharp and believable.
This stage is not always visible to the client, but it has a major impact on the final image.
Texture brings the set to life.
This is where surfaces gain material, colour and realism. Concrete, wood, glass, metal, fabric, stone, paint and screens all need to behave differently.
A wall is not just a flat colour. It may have grain, marks, roughness, reflections or subtle variation. A desk may need polished edges. A floor may need reflections. A window may need transparency and depth.
Texture helps the viewer believe the space.
For green screen Virtual Production, texture is also important because it affects how well the virtual world blends with the real subject. If the set looks too clean or artificial, the composite can feel disconnected. The right texture adds weight, depth and visual truth.
The final stage is relighting.
Once the models and textures are complete, the lighting needs to be revisited. This is where the scene is refined for camera.
The first lighting pass sets the direction. The final lighting pass makes it work.
At this point, the team can adjust contrast, shadows, reflections, highlights and atmosphere. They can make sure the virtual set supports the subject, rather than distracting from them.
The scene is tested through the production lens. It is not just a 3D environment anymore. It is a set designed to be filmed.
This is also where the Broadley team can align the virtual lighting with the physical studio lighting, green screen setup, camera calibration and real-time compositing workflow.
The result is a virtual set that feels designed, integrated and production-ready.
From concept development to studio execution, Broadley Studios supports the full Virtual Production process.
Our team brings together creative design, Unreal Engine workflows, Brainstorm InfinitySet, green screen production, camera calibration, lighting, compositing and studio delivery.
The aim is always the same: to make the technology serve the idea. A good virtual set should not feel like a technical trick. It should feel like the right place for the story to happen.
So, take a virtual tour of our studios or call us on 0207 725 5858 or email us at [email protected] and discover how we can help your next production today.
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